
ONИA
A downloadable game for Windows

A world divided by ideology.
An empire drowning in glory.
A weapon that speaks.
And you — a soldier already marked to die.
About the Game
ONИA is a fast-paced isometric action roguelike where life itself is your timer. Every second you hold the weapon, it consumes you. The only way to survive is to fight — kill to reclaim the seconds of your own existence.

Core Idea
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Your health is time. It drains constantly.
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Defeated enemies release Vital Traces. Absorb them to stay alive.
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Each run lasts minutes, not hours — intense, focused, unforgiving.
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Permanent progression shapes your next attempt.
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Your weapon watches you. Judges you. Needs you.
Setting
Two powers define the world:
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The Empire — steam, precision, industrial grandeur.
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The Union — diesel, iron, efficiency at any cost.
Between them, something older has arrived:
Entities not fully material, invading through planes the human eye was never meant to see.
They are called the ONИAS.
Their purpose remains unknown.
Their presence is absolute.
Your Role
You are a conscript forged in propaganda and ritual.
Your weapon is alive.
It speaks in whispers and certainty.
It does not lie.
But it does not say everything.

Features
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High-pressure combat focused on movement, precision, and timing
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A dash with brief invulnerability to survive overwhelming odds
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Randomized mutational upgrades each run — create your own build
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Incremental permanent enhancements after each death or victory
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A world that reveals itself slowly, piece by piece, truth by truth
This is not a tale of heroism.
This is a record of a soldier who keeps walking because stopping means dying.
There is no rest.
Only forward.
The Team:
Cosme Argerich - Game Designer (Linkedin)
Tomás Aníbal Bermúdez - 3D Artist/Level Designer (LinkedIn, ArtStation, itch.io)
Simon Morales - Developer (Linkedin)
David Marcano - Product Manager/Developer (LinkedIn, itch.io)
Lorenzo Lodigiani - 2D Artist/Writer (itch.io,Instagram)
Ignacio Panaccia - Game Designer (Linkedin)
Alexander Paszczuk - Developer (itch.io)
SYSTEM REQUIREMENTS
Minimum (30 FPS stable)
CPU: Any modern low-end processor (e.g., Intel i3 / AMD Ryzen 3 or equivalent)
GPU: Modern integrated graphics (e.g., Intel UHD 620 or equivalent)
RAM: 2–4 GB (the game only uses ~100 MB)
Storage: 500 MB – 1 GB
Recommended (60 FPS, max settings)
CPU: Intel i5 / AMD Ryzen 5 or equivalent
GPU: Nvidia GTX 1050 / AMD RX 560 or better
RAM: 8 GB
Storage: 1–2 GB (for future updates)







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